Draft & Play Football - Rules - How To Play

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MODIFY TEAM

Overview

To modify your team via the Internet, click the appropriate navigational link on the Contest website, login using your username and password (if you haven't already done so), modify your starting lineup and reserves, as needed, submit the modifications and record the confirmation number you receive for them. There are three types of modifications: (1) roster switch, (2) waiver wire acquisition, and (3) free agent acquisition. THERE ARE NO PLAYER TRADES BETWEEN TEAMS.

Deadlines and Stat Week

Roster switches can be made each week from Tuesday until 11:55 AM CT on Sunday in order to be effective for the week's applicable games played on Sunday and Monday. The deadline for roster switches involving players on teams playing in Thursday through Saturday games is 5 minutes prior to the scheduled start time of each applicable game. Players on teams participating in early games will lock 5 minutes prior to the scheduled start time of their game.

In the event that a game begins before 12:00 NOON CT on Sunday, the players on teams participating in the early games on Sunday will be frozen 5 minutes prior to the scheduled start time of their games.

To acquire players from the waiver wire, requests must be submitted before 4:00 PM CT on Wednesday (Weeks 1 - 13 in 10 team leagues, and Weeks 1 - 12 in 12 team leagues). Waiver wire acquisitions are awarded automatically by 6:00 PM CT on Wednesday (Weeks 1 - 13 in 10 team leagues, and Weeks 1 - 12 in 12 team leagues) based on the criteria listed below. After Week 13 in 10 team leagues, and Week 12 in 12 team leagues, waiver wire acquisitions are no longer available.

Free agent acquisitions can be made from 6:00 PM CT on Wednesdays (Weeks 1 through 13 for 10 team leagues or Weeks 1 through 12 for 12 team leagues) until 11:55 AM CT on Sunday in order to be effective for the week's applicable games played on Sunday and Monday. The deadline for free agent acquisitions involving players on teams playing in Thursday through Saturday games is 5 minutes prior to the start of the applicable scheduled game time; players on teams participating in early games will lock 5 minutes prior to the start time of their scheduled game time. Players on teams that participate in games on Sunday that are scheduled to start before 12 NOON CT will lock 5 minutes before the scheduled start time of their early games. Players who are dropped from other teams in your league during the current week (either for waiver wire acquisitions or free agent acquisitions) and any previously unlisted players who are added to the list of available players during the free agent acquisition period are not available until the following week and must be requested via the waiver wire acquisition process the following week. After Week 13 for 10 team leagues and Week 12 for 12 team leagues, free agent acquisitions are no longer available.

At the Sunday deadline, your team is locked for the week. No roster changes are allowed until the following Tuesday at 1:00 PM CT. Your team carries over from week-to-week if you do not make any modifications.

For Week 1, the deadline for submitting requests for waiver wire acquisitions is 4:00 PM CT on Wednesday, September 6th, for leagues that have completed their drafts by that time. If your league completes its draft after that time, only free agent acquisitions are available for Week 1.

The roster switch and free agent acquisition deadlines for Week 1 are both 7:25 PM CT, on Thursday, September 7th, for players on Kansas City and New England, and 11:55 AM CT on Sunday, September 10th, for all other players.

For leagues that draft any time before 4:00 PM CT on Thursday, September 7th, players on Kansas City and New England will lock (either in your starting lineup or taxi squad), at 7:25 PM CT, on Thursday, September 7th.

For leagues that begin their draft any time after 4:00 PM CT on Thursday, September 7th, the statistics from the game on Thursday, September 7th, DO COUNT. Players on Kansas City (KC) and New England (NE) may be drafted for your starting lineup and/or for your reserves. Please note that you will have the ability to make lineup changes and transactions involving KC and NE players for Week 1 if submitted prior to 11:55 AM CT on Sunday. (If your league completes its draft before 11:55 AM CT on Sunday, September 11th, roster switches and free agent acquisitions can be made until 11:55 AM CT on Sunday, September 10th.)

Holiday Hours

Our office will be closed Thursday, November 23rd and Friday, November 24th for the Thanksgiving Day holidays, Monday, December 25th for the Christmas holiday. In addition, our office will close at 12 Noon CT on Sunday, December 24th (Christmas Holiday).

Roster Switch

A roster switch occurs when you replace a player in your starting lineup with a player from your reserves. Roster switches are unlimited during the Contest and must involve players listed at the same position.

Free Agent Acquisition

A free agent acquisition occurs when you add a new player to your team, and drop a player from your team after the week's waiver wire acquisition period ends. Free agent acquisitions are available for (Week 1 - 13 for 10 team leagues and Weeks 1 - 12 for 12 team leagues) games and can be made after 6:00 PM CT on Wednesdays until 11:55 AM CT on Sunday in order to be effective for the week's applicable games played on Sunday and Monday. The deadline for free agent acquisitions involving players on teams playing in Thursday through Saturday games is 5 minutes prior to the start of the applicable scheduled start time; players on teams participating in early games will lock 5 minutes prior to the scheduled start time of their game. Free agents are awarded on a first-come, first-served basis. Once you acquire a free agent, he must remain on your roster for at least one week of games. You may acquire any player that is not on any team in your league and that is not on your league's protected list. Players that are dropped from other teams in your league during the current week (either for waiver wire acquisitions or for free agent acquisitions), and any previously unlisted players that are added to the list of available players during the free agent acquisition period, are protected players and are not available as free agent acquisitions. Protected players will be available the following week via the waiver wire acquisition process.

When you acquire a free agent for a player in your starting lineup, the dropped player must play the same position as the free agent. When you acquire a free agent for a reserve player, the dropped player does not have to play the same position as the free agent. The player you drop from your team may not be acquired by any team in your league until the following week according to the waiver wire acquisition rules described below.

You may not drop a player from your team who is on the No Drop list. See below for additional information regarding this player list.

After Week 13 in 10 team leagues and Week 12 in 12 Team leagues, free agent acquisitions are no longer available.

Worst-To-First Waiver Wire Acquisition Process

Waiver wire acquisitions are available for Week 1 through Week 13 (Week 12 in 12 team leagues) games. Except for Week 1, players are awarded based on league standings as detailed below. The waiver wire consists of players who are not on any team in your league. Each week, any team in your league may submit a request for a player on the waiver wire at any time before 4:00 PM CT on Wednesday. For all leagues, the waiver wire request includes both the player to add from the waiver wire and the player to drop. If you are requesting a player for your starting lineup, the player to be dropped must play the same position as the requested player; if you are requesting a player for your reserves, the player to be dropped may play any position.

Between 4:00 PM CT and 6:00 PM CT on Wednesday, CDM Sports reviews all waiver wire requests for your league, and awards the waiver wire acquisitions. Except for Week 1, CDM Sports awards the waiver wire acquisitions for leagues in reverse order of the league's standings through the previous week's stats such that the worst team is awarded its first choice, then the second worst team is awarded its first choice (provided the player was not already awarded to the worst team), and so forth through the teams in the league. CDM Sports will then award a second player to each team by again using the reverse order of the league's standings, provided that there are requests for players who have not been previously awarded. The process continues in this manner until all requested players have been awarded. In the event that two or more teams are tied in the standings, the following tie breaker criteria are used to determine the order of awarding free agents:

  1. The team with the fewest number of year-to-date points is considered lower in the standings than the other team(s).
  2. A random draw is used to determine the order of the tied teams.

For Week 1, CDM Sports awards the waiver wire acquisitions for leagues in the reverse order of the league's draft such that the team that drafted last is awarded its first choice, and then the team that drafted second to last is awarded its first choice, and so forth. For leagues that complete their draft after 4:00 PM CT on Wednesday, September 7th there are no waiver wire acquisitions for Week 1.

Once a waiver wire request is submitted, the specified player to be dropped is frozen until after the requested waiver wire players are awarded. You may delete a previously submitted request or bid for a waiver wire player at any time before 4:00 PM CT on Wednesday's.

You may not specify to drop a player from your team who is on the No Drop list. See below for additional information regarding this player list.

Once you are awarded a player from the waiver wire (or through free agent acquisition), he must remain on your roster for at least one week of games.

The first deadline for waiver wire requests and bids is 4:00 PM CT on Wednesday, September 6thfor leagues that have completed their drafts by that time. For leagues that complete their drafts after that time, the first deadline for requests and bids for waiver wire acquisitions is 4:00 PM CT on Wednesday, September 6th. After Week 13 (Week 12 in 12 team leagues), waiver wire acquisitions are no longer available.

Free Agent Acquisition Bidding Process (FAAB)

For leagues that select the FAAB option, a blind-bid process is used to request and award waiver wire acquisitions. Each team has a $1,000 budget (FAAB) for acquiring players via the waiver wire. This same budget is used for the pre-season and the regular season. A waiver wire acquisition occurs once you place a bid for a player from your league's waiver wire pool of players and are awarded the requested player by CDM Sports. The waiver wire consists of players who are not on any team in your 10 or 12-team league. Each week, any team in your league may submit a bid for a player on the waiver wire at any time before 4:00 PM CT on Wednesday. For FAAB leagues, the waiver wire bid request includes the player to add from the waiver wire, the player to drop, and the bid amount. If the player to drop is in your starting lineup, the requested player must be eligible for the same position in the starting lineup. Bids must be submitted in $1.00 increments (no cents) and the minimum bid is $1.00.

Between 4:00 PM CT and 6:00 PM CT each Wednesday, CDM Sports reviews all bids for your league and awards the waiver wire acquisitions. CDM Sports awards the player to the team that submitted the highest bid. IMPORTANT: This is a blind-bid process and not an auction-style bid process. In the event that two or more teams in a league submit the same highest bid for a given player, the following tie-breaker criteria are used:

  1. The team that submitted the bid with the earliest time-stamp will be awarded the player.
  2. The team that is lowest in the standings through the previous day's stats will be awarded the player.
  3. A random draw is used to determine the team that will be awarded the player.

For the first week of the season, on Wednesday, September 6th, CDM Sports awards the waiver wire acquisitions for FAAB leagues using this same blind-bid process. The bid amount is deducted from the winning team's $1,000 budget and, thus, the winning team will have less than $1,000 for waiver wire bidding during the regular season. For leagues that complete their draft after 4:00 PM CT on Wednesday, September 6th, there are no waiver wire acquisitions for the first week of the season.

Once a waiver wire request is submitted, the specified player to be dropped is frozen until after the requested waiver wire players are awarded. You may delete a previously submitted request or bid for a waiver wire player at any time until 4:00 PM CT on Wednesday.

You may not drop a player from your team who is on the No Drop list. See below for additional information regarding this player list. After Week 13 (Week 12 in 12 team leagues), FAAB acquisitions are no longer available.

No Drop List

Each Monday beginning September 4th, CDM Sports will define the No Drop list for the upcoming week's games. Players on the No Drop list may not be dropped from your team roster as part of a waiver wire request or a free agent acquisition. The No Drop list will consist of the players deemed most valuable to teams competing in the Contest and is intended to minimize potential collusion among team owners in a league.

Before the Contest begins (until 7:25 PM CT, Thursday, September 7, 2017), all modifications to your team are subject to the requirements and restrictions listed above.

SCORING

Overview

To determine standings, the Contest uses head-to-head weekly matchups and point-style scoring. Based on the points accumulated by the players on your team versus the points accumulated by the players on your opponent's team, your team wins, losses, or ties in its weekly matchup. Your team's win-loss-tie record then determines your place in the standings, as well as whether or not you advance to the playoffs and ultimately win your league's 1st place prize!

Point Scoring System

Each week (consisting of games played Thursday through Monday), points are accumulated by the 8 players and 1 Defense/Special Team in your starting lineup based on the following:

OFFENSE SCORING KICKER SCORING
25 Yds Passing* 1 Point Extra Point1 Point
10 Yds Rushing** 1 Point  FG 1-49 Yds 3 Points
10 Yds Receiving** 1 Point  FG 50 Yds or more 5 Points
Passing TD's 4 Points  
Rushing TD's 6 Points  
Receiving TD's 6 Points  
Offensive Recovery TD's 6 Points DEFENSE/SPECIAL TEAM SCORING
Rushing PAT Conversion 2 PointsAll TD's 6 Points
Passing PAT Conversion 1 Point Safety5 Points
Receiving PAT Conversion 1 Point  Sack/interception/opponent's fumble recovery2 Points
+ Optional PPR League Scoring
   For RB, TE, and WR
1 Point Return of failed Extra Pt. OR return of failed 2 Pt Conversion2 Points

* 0.04 point awarded for each passing yard

** 0.10 point awarded for each rushing or receiving yard (No negative scoring for negative rushing or receiving yards)

+ Some Leagues registered with the optional PPR scoring (Point Per Reception) for players at the following positions (RB, TE, and WR).

Points are calculated for each player and defense/special team in your starting lineup based on performance for the week. The eight player point totals are then added together to determine your team's point total for the week. Fractional points are awarded for passing, rushing, and receiving yards.

For Defense/Special Teams scoring, a Defensive Team Touchdown is a touchdown scored on a defensive team fumble recovery, an interception, a blocked punt, and a blocked kick; a Special Teams Touchdown is a touchdown scored on a kick return and a punt return. Defensive/Special Teams Touchdowns do NOT include touchdowns scored on an offensive team fumble recovery, a faked extra point, and a faked field goal.

The week begins with games played on Thursday and ends with games played on Monday. All points accumulated by the players in your starting lineup, regardless of what position they actually play, contribute to your team's point total. Points by your reserves, points by a player or defense/special team before being placed on your roster, as well as preseason and postseason points, do not contribute to your team's point total. In the event that any game is postponed or canceled for any reason and the game is not played on or before the following Wednesday, players on the teams in the postponed/canceled game will receive no stats for that week.

For leagues that draft any time after 4:00 PM CT on Thursday, September 7th, through Sunday, September 10th, the statistics from the game on Thursday, September 7th, DO COUNT.

Head-to-Head Weekly Matchups for 10 Team Leagues

Based on the points accumulated by your team versus the points accumulated by your opponent's team, your team wins, losses or ties in its weekly matchup. Your team's accumulated win-loss-tie record then determines your place in the division standings. Based on division standings after Week 13, the top 4 teams in each division make the playoffs. Playoff matchups are Weeks 14 and 15, with the Championship Game and Third Place Game for your league occuring in Week 16. To view the weekly matchup schedule, click here.

Tie-Breakers for Playoff Matchups and the Championship Game

Based on the points accumulated by your team versus the points accumulated by your opponent's team, your team wins or loses its playoff or championship matchup. If your team and your opponent's team each score the same number of points for the week, the following tie-breakers are used in the following order:

  1. The team with the most total passing, rushing, and receiving yards for the week is awarded the win.
  2. The team with the most rushing yards for the week is awarded the win.
  3. The team with the most receiving yards for the week is awarded the win.
  4. The team with the most passing yards for the week is awarded the win.
  5. In the unlikely event that there is still a tie, a random draw is used to determine the winner.

Tie-Breakers for Playoff Seedings

Based on division standings after Week 13, the top 4 teams in each division make the playoffs, and are seeded 1 through 4 to determine matchups for the remainder of the Contest:

Division StandingsSeeding
1st Place1 seed
2nd Place2 seed
3rd Place3 seed
4th Place4 seed

In the event that two or more teams are tied in the division standings, the following tie-breakers are used in the following order:

  1. The team with the most year-to-date points (Week 1 through Week 13) is awarded the higher seed, where the 1 seed is higher than the 2 seed.
  2. The team with the best division record is awarded the higher seed.
  3. A random draw is used to determine the seedings.

Head-to-Head Weekly Matchups for 12 Team Leagues

Based on the points accumulated by your team versus the points accumulated by your opponent's team, your team wins, losses or ties in its weekly matchup. Your team's accumulated win-loss-tie record then determines your place in the division standings. Based on division standings after Week 12, all 6 teams in each division will be seeded and make the playoffs. The top two teams in each division will be based on the teams wins, losses or ties in its weekly match-ups, and will receive a first round bye in the playoffs (Week 13). The 3rd seeded team will play the 6th seeded team, and the 4th seeded team will play the 5th seeded team in week 13. The #1 seeded team will play the winner of the 4 vs 5 game, and the #2 seeded team will play the winner of the 3 vs 6 game in week Weeks 14. The winners of those two games will play for the division championship in week 15, and the Championship Game for your league is Week 16. The Third Place game for your league is also Week 16. To view the weekly matchup schedule, click here.

Tie-Breakers for Playoff Matchups and the Championship Game

Based on the points accumulated by your team versus the points accumulated by your opponent's team, your team wins or loses its playoff or championship matchup. If your team and your opponent's team each score the same number of points for the week, the following tie-breaker criteria are used:

  1. The team with the most total passing, rushing, and receiving yards for the week is awarded the win.
  2. The team with the most rushing yards for the week is awarded the win.
  3. The team with the most receiving yards for the week is awarded the win.
  4. The team with the most passing yards for the week is awarded the win.
  5. In the unlikely event that there is still a tie, a random draw is used to determine the winner.

Tie-Breakers for Playoff Seedings

Based on division standings after Week 12, the top 6 teams in each division make the playoffs, and are seeded 1 thru 6.

Division StandingsSeeding
1st Place1 seed
2nd Place2 seed
3rd Place3 seed
4th Place4 seed
5th Place5 seed
6th Place6 seed

In the event that two or more teams are tied in the division standings, the following tie-breaker criteria are used:

  1. The team with the most year-to-date points (Week 1 through Week 12) is awarded the higher seed, where the 1 seed is higher than the 2 seed.
  2. If still tied, the team with the most year-to-date points scored against them (Week 1 through Week 12) is awarded the higher seed, where the 1 seed is higher than the 2 seed.
  3. It still tied, A random draw is used to determine the seeding between the tied teams

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